And you can’t have sounds lingering for too long. It’s a lot of work to find frequencies for these peaks and valleys. Courtesy of Netflix © 2022Ĭraig: Sometimes fifty sounds go into one thing! Then the trick becomes, how to make the effects clear and concise so it’s not just a giant roar with a big low end. Angelo wound up putting explosion-y gunshots underneath those vine sounds. When the big tentacles thrust onto Vecna, you could have made that a regular sound of vines attaching or whatever, but this is Stranger Things - you need to make it larger than life. One of those hooks is the sickening sound made by the tentacle-like vines that wrap around this year’s monster, Vecna.Ĭraig: The vines squirming around Vecna are almost a direct descendent of the vines that crept around the Mind Flayer in the mall from season three and just got augmented a little bit. Millie Bobby Brown as Eleven in STRANGER THINGS. While I’m doing that, Angelo is looking at season three, where we had a lot of mud, a lot of squishy blood - Matt and Ross refer to that as the gore season - so we have this library stacked with stuff that Angelo recorded over the years and well look there for hooks that have a strong sonic identity. Taking Eleven’s flashback as an example, how do you go about designing Stranger Things’ sound-intensive sequences?Ĭraig Henighan: With Eleven this season, a lot of her flashbacks are from seasons one and two, so I’ll go back and take what we did before and tweak it to make it work within the sequence. Taking a break from Stranger Things’ July episodes, Henighan and Palazzo explain how they re-jigger cappuccino makers, squeaky closet doors, and industrial drills to construct the eerie soundscape of The Upside Down and beyond. We’re some of the people out there who are aurally oriented.” Henighan, inspired as a kid by Pink Floyd’s immersive record albums, says “I was always the kid with the tape recorder, same with Angelo. Oscar-nominated for Roma, he’s previously won three Emmy awards for overseeing Stranger Things audio and continues to lead a sound team that includes Angelo Palazzo, a former musician who now works as the series’ Emmy-winning lead sound effects editor. The man in charge of the show’s sonic bedlam is sound supervisor Craig Henighan. Stranger Things’ Anywhere USA setting co-exists with The Upside Down, a hellish realm where sinister scientific research has unleashed monstrous predators. In Matt and Ross Duffer’s supernatural thriller, sound effects, melded with Kyle Dixon and Michael Stein ‘s throbbing synthesizer music, amplify the misadventures of terror-haunted teenagers from Hawkins, Indiana including best friends Mike (Finn Wolfhard), Will (Noah Schnapp), Dustin (Gaten Matarazzo) and Lucas (Caleb McLaughlin). When Millie Bobby Brown’s Eleven experiences a flashback a couple of hours into Stranger Things‘ fourth season, sound effects tell the mutant teenager’s nightmarish origins story in a nutshell: thunder, whooshing, whistles, choral voices, more thunder, pistol shots, birds screeching, rumbling, slithering sounds, squishes and thumps flood her head with 50 seconds worth of precision-orchestrated mayhem.
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